Sep 2017 - Apr 2018
Juice Bowl Jamboree
Unreal Engine 4 | Unity3D
A third-person melee boss brawler set in a morphing arena. Mechanics were rapid-prototyped using Unity3D then finalized in Unreal Engine 4.
Arena of Riches
Axure RP | Adobe Suite
Focusing on user profiles and user interface, this team project is the golden path and mock-ups for a complex mobile phone game.
Sep 2016 - Apr 2017
Custom C++ Engine | Adobe Suite
A procedurally-generated dungeon crawler, where the player reflects incoming projectiles as they explore ruins of a lab uncovering hints on the past.